The Starstruck Series

An Adventure through Time and Space

Starstruck

After an incident with a hot-air balloon causes college-dropout Sally Webber to lose her job, she sets off to find direction in her life. Crashing into a teleporting alien, however, is not on her to-do list. 

Now she’s on the run from TV-drama-loving aliens, and things are just getting started. Zander won’t stop reeling her into life-or-death situations to save her planet, as he waits for his laser-wielding sister to search the universe for him. Though Sally isn’t quite sure if he wants to save Earth from annihilation, or just quell his curiosity of all things human.

On top of this, she’s got to find lost alien emissaries, as well as a job, and stop the planet from getting incinerated in the process. But with Zander as her roommate, what could possibly go wrong?

Alienation

Sally Webber’s dream is coming true: Zander is back and taking her out for a night on the town–on a planet hundreds of light years away from Earth.

But when an accident separates her from her alien tour guide, she’s thrown into the seedy underbelly of an insane city where nothing is as it seems. Suddenly lost and desperate to get back home, Sally is willing to do anything to get out, even if it means accepting spontaneous marriage proposals, crashing some fancy parties, or joining what appears to be the space mob.

All she wanted was some decent interstellar pizza, but now it might be the end of the world as evil nanobots and an out of control AI try to take the universe by force, and the only one who can stop them is missing in action. Sally has no choice but to try to stop them herself–if she can stay alive that long.

Traveler

 

Sally’s search for Earth isn’t off to a good start: chased out of her hotel room and into the broom closet of a spaceship, she’s accidentally become a stowaway on the Alliance Flagship, Traveler.

But when sabotage and murder show the crew’s true colors, Zander and Blayde are forced to stay and help them out of their mess. Lies, drama, and deceit lead them light years away to a mysterious planet on the edge of the galaxy, where the crew must band together just to stay alive. Which would be much easier if they didn’t have to deal with a diva first-mate, a droid with a religious obsession, and Blayde’s Ex whose brain is a spaceship.

Finding Earth has to be put on the back burner, as Sally’s stuck tending alien boo-boos – and she still has no idea what she’s doing. And she might live long enough to get off the planet in one piece.

 

Celestial

 

Sally, Zander, and Blayde, accompanied by their new friend Nim, have only one request: no more bizarre distractions on their hunt for Earth.

But before their cells can complete a single jump, the team is shoved off course and crash into a dreary old temple. Worse yet, there seems to be some confusion over Sally’s face, as it looks exactly like that the local deity, Selena, goddess of the moon and omniscient absentee. Sally’s ticking every box on the ancient prophecies checklist.

Fresh off of her meds and riding the withdrawal, and Sally must choose between embracing the role of Goddess so as to protect the planet from mysterious Sky People, or being thrown in a Volcano. Not the best way to start a tropical vacation. It’s not going to be easy uniting warring factions, dealing with excitable whispering forests, or fighting both literal and figurative demons. Not to mention keeping up the appearance of divinity when all Sally wants is a nap.

Armed only with some high school improv’ classes and a basic knowledge of foreign pop songs, Sally must save the planet – before everything goes up in flames.

 

Starbound 

Home is where the heart is. Or maybe the pizza.

There’s no better feeling than being back home after a long week exploring the galaxy, though being abandoned by one’s friends and left to fend off a glitching evil robot spoils it. All that’s left is to settle back into life, preparing Marcy’s wedding and job hunting. If only mysterious midnight SWAT teams and crop-circle crafting-sessions weren’t constantly getting in Sally’s way.

When an old foe returns, and Sally is the only person on the planet to recognize it, it’s up to her, her sullen ex, and an overly-excitable FBI agent to save the planet. But first they have to get the president safely out of his favorite sushi bar without starting the war of the worlds. 

It’s hard maintaining a long-distance relationship when your crush is light years away and thinks you died of old age, but that hasn’t stopped anyone yet. Sally must save the planet, the universe, and herself – though maybe she’ll take a nap first.

 

Earthstuck 

There’s nothing like being unstuck from space and time to make you seriously rethink your life plans. ⁣

Sally just wanted a nice Florida vacation, but between literal jump-scares, internet scammers, and the not-FBI hot on their tail, just can’t seem to find the time to relax. Will she and Zander ever have that candlelight dinner? ⁣

When a mystery lands on their doorstep in the middle of the night, it seems like the answer to all their problems. From Florida malls to the dark side of the moon, the trio needs to stall their nervous breakdowns in order to save the planet from an extra-terrestrial murderer – and, apparently, themselves.
  

 

Inalienable 

Framed for a murder you actually did commit? Rude. 

Sally’s saved the Earth from another alien predator only to be rewarded with a jail cell. With her family threatened by the Agency if she doesn’t rat out Zander and Blayde, her only option to escape the Alliance is to plead ‘aliens’ in a court of law. At least at the Hill Institute for the Criminally Insane she’ll have time to clear her mind and focus – on revenge.

But finding a way to break out of an institution and cross half the galaxy would be much easier if it weren’t for the midnight screams of terror and eerie doppelgangers lurking at the Hill. With the Agency too focused on capturing the siblings to actually protect the planet, it’s up to Sally to save the day.

Between murder-clown apparitions, alien advocacy groups, and a new translator with compulsive corporate branding, Sally’s got her work cut out for her. Too bad the best plan she can come up with amounts to faux-regicide with the help of an exasperated starship captain. Will she ever find the time to just Netflix and chill?

 

Dreadknot 

Can anxiety be weaponized? Asking for a friend.

After saving the Alliance’s butt at the ball turned massacre, Sally’s excited to be home and sitting pretty with her presidential pardon. The only rain on her parade? She’s overshot her time by three years, and everyone seems more wired and irritable than she left them – is anxiety suddenly airborne?

When the Alliance begs the Siblings to find the source of this so-called Dread, her worst fears are confirmed: Earth is one of many worlds suffering intense agitation and escalating panic threatening the collapse of society. But the search forces Zander and Blayde to confront their past, uncovering secrets much more dangerous than flamethrower cats and talking sand traps.

Between them and accidentally space-napped James Felling, saving the universe and finding answers shouldn’t be this hard. Someone is clearly pulling the strings, and if Sally can’t find out who, the entire universe could implode. But hey, it’s all in an end-of-days work.

 

Wanderer

For Sally and Zander, enjoying much-needed R&R means hitting up spa planets and chasing buried treasure. But their sun-soaked vacation is rudely interrupted by a visitation from Nimien, who’s more Yoda than ghost. Suddenly they’re on a wild goose chase for the mysterious Wanderer, and the Alliance is more than happy to let them lead a rescue mission for some good PR. Little did they know that Sally’s bestie Marcy, the newly crowned First Lady of the Alliance, had snuck on board for a chance to escape the responsibilities – and boredom – of her new position.

When their ship crashes on Planet Nope, Sally and the gang find themselves cut off from each other and jumping altogether. And to make matters worse, the planet is home to a race of floating octopi who find humans to be the cutest things ever, and promptly adopt Sally as their unwilling pet. But with no eyes or ears, communicating with these giant cephalopods is a real challenge, especially when they can’t hear Sally’s cries for a hot shower and anything but kibble.

With Marcy missing and Zander fighting to put the pieces of his memory back together, Sally is on a mission to break free from her tentacled tyrants and reunite with her friends. Her only ally is a washed-up alien Rockstar who’s making every moment into a power ballad. Can Sally stage a rebellion and escape the clutches of her pet parents and bring everyone home? Or will she be stuck in her own personal rock opera forever?

 

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